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- Doom Network Menu System
- Version 15.333, Sep 20 1994
- Copyright 1994, Jason Sandlin
- All Rights Reserved
-
- You can find the latest version of DooMenu thru internet's anonymous FTP at
- infant2.sphs.indiana.edu
- in /pub/doom/incoming <---|
- in /pub/doom/misc <--- It should be called DOOMEN*.ZIP
- wuarchive.wustl.edu |
- in /pub/MSDOS_UPLOADS/games/doomstuff <---|
-
- MAKE SURE YOU ARE USING DOOM V1.666!!!
- (tho DOOM v1.2 will work also, but why not update?)
-
- **** What is DooMenu:
-
- DooMenu will allow IPX network, modem, and null-modem play, or stand
- alone play quickly and easily thru a menu which is far better than the one
- packaged with Doom. DooMenu allows you to choose coorperative, or
- deathmatch with respawn or no monsters on or off, it can load a save game,
- or use an external WAD file. It will ask you for the skill, episode,
- episode map, number to dial, and weather to disable call waiting. It can
- store up to 9 different default friends for speed dialing. DooMenu now
- supports DEH files to be used with DeHacked. DooMenu supports -altdeath,
- -timer, -nomonsters, -fast, a wad rating system, -turbo, and much more. The
- Doom setup does not support most of these commands. DooMenu will also search
- thru WAD files for the correct map/episode for easy play! It will even load
- multi-pwads!
-
- **** How to Start:
-
- Just type DOOMENU and follow the instructions.
-
- After you have configured doomenu, all you need to do is to type DOOMENU
- and it will load up and ask you a series of questions. Answer them and
- eventully it will load up ipxsetup.exe, doom.exe, or sersetup.exe with the
- proper parameters.
-
- If you ever need to reconfigure DooMenu just type
- DOOMENU /C
-
- If you want to change the colors to your liking type
- DOOMENU /COLOR
-
- **** HELP! DooMenu is screwing up and I can't figure it out!
-
- Try typing del doomenu.* and unzip the orginal again. Sometimes that seems
- to help. If it still does not work, leave me a comment on internet.
-
- **** Explain How DooMenu use external WAD files?
-
- DooMenu looks in the user defined wad directory for all wad files
- besides the main doom wad file. If any are found it adds the option to load
- an external wad file at the episode prompt. Once you select this you are
- given a list of all wad file in the dir. Use the arrow keys and highlight
- the one you want and then it will use that wad file in to play. Make sure
- the person your playing with also has loaded the same wad file. Once you
- have selected the wads you want, if you tell it to doomenu automatically
- looks in the wad file to find the first level the external wad edited, and
- then automatically warp to that level. DooMenu will also record the number
- of times each of wad you have has been played, so it will be easy to spot
- wads you haven't tried yet. This will be stored in DOOMENU.WDI. Sadly
- shareware Doom v1.666 does not support loading external wad files so you
- will either have to registered Doom or change to doom v1.2. If you find that
- you can't get wads to work and have read the docs fully, leave me a comment
- and maybe it's not you.
-
- **** Explain How DooMenu use DEH files?
-
- First off DooMenu and DEHACKED by Greg Lewis will only work with the
- registered version of Doom. DooMenu looks in the user defined DEH directory
- for all DEH files. Once you select the option to load a DEH file you are
- given a list of all wad file in the dir. Use the arrow keys and highlight
- the one you want and then it will use that DEH file with the DEHACKED
- exectutable which must be in the user defined DEH directory. Make sure the
- person your playing with also has loaded the same DEH file. If you find
- that you can't get the DEH files to work and have read the docs fully, leave
- me a comment and maybe it's not you.
-
- **** Does DooMenu support different SERSETUP's not made by ID?
-
- Yes. It will send the commands as normal to sersetup.exe, so just name
- your new sersetup to sersetup.exe. If you need to add an command line option
- to sersetup everytime, for example you need to send -14400 then just type
- 'DOOMENU -14400'. You can pass up to 9 commands thru doomenu to the new
- sersetup.
-
- **** Sometimes I get a warning message about my command line being long?
-
- I am telling this to tell you about a MAJOR problem you will almost
- definatly ecounter if you use DOOM v1.2 with DOOMENU or any other DOOMENU
- clone. What is this problem? I'll tell you. There are major bugs in
- passing more than 80 characters command lines to doom v1.2 or sersetup, like
- doomenu can. With the ability to load more than one external wad file its
- easy to go far beyond 80 characters. I think DOS v6.0+ (5?) and 4DOS can
- support command lines more than 80 characters, but it seems that DOOM is not
- reconizing them. Anyways I am just warning you that there will be error if
- you try to do TOO much. DooMenu will beep at you and display a warning
- message if this occurs so if that never happens you will be fine. In v1.666
- there is a @RESPONCE file which removes the 80 barrier which DooMenu fully
- supports. There is an error when using 80+ char, you need to include all
- commands in the @REPSONCE if you use @RESPONCE w/ sersetup. The other
- commands are ignored. This was first pointed out by Scott Andrews, and
- later the solution to fix it was shown to me by Raymond Chi. If anybody
- wants to waste his time you should report this to ID, because it is a bug in
- DOOM/SERSETUP.
-
- **** Can I record a demo game w/ doomenu?
-
- Yes, all you have to do is type
-
- doomenu -record demo.dem
-
- "demo.dem" may be any file name. If you want to record a multi-player
- demo make sure each person in the link also type -record. You may
- also, as explained in the readme.txt, add -maxdemo xxx to increase
- the amount of memory. See the README that was packaged with doom for
- more details.
-
- **** How do pay tribute to this great shareware author?
-
- For full details of registered please view DOOMENU.REG. By registering you
- can receive, if you wish, the source code (written in Turbo Pascal v7.0) to
- the latest copy of DooMenu, and the lastest copy of DooMenu.
- Thanks for your support.
-
- The very least you can do if you have internet access is just to leave me a
- message expessing your opinion of DooMenu. My internet address is found
- at the end of the this file, or in the program.
-
- **** Do you have any thing else to say?
-
- I would like to thank everyone on internet for helping me with ideas on
- how to improve DOOMENU, and of course for those that registered with DooMenu
- with me. I am amazed at internet's ability for mass information, and how
- that it is only getting bigger. I'd also like to thank ID, alt.games.doom,
- and the sysop of infant2.sphs.indiana.edu for obvious reasons. I'd like to
- thank Greg Lewis for writing DeHackEd and making another util that makes
- doom once again interesting. I'd also like to thank Rob Verenna for
- making/hacking that pretty little PCX file displayed when you reconfigure.
-
- If you find any errors or have any suggestions get in touch, but try to make
- sure that you have the newest version. See the top of this file for location
- on where to get it on internet. If you have the newest version, contact
- me on internet at 000082937@ucis.vill.edu
-
-